To reach her, ask Whitechapel Charlie in the Third Rail where she is. Once AJ has been handled, the next target is Kendra. One can either kill AJ and leave a calling card, or accept the bribe (50, 75, 90 or 200 caps) depending on the level of Persuasion. AJ gives the option to take a bribe to leave him alone. AJ has two bodyguards with him, but he and his party are not immediately hostile. The next target is AJ, near Bobbi No-Nose's place, who is accused of selling drugs to children. Regardless of the approach, Wayne must be killed and a Silver Shroud calling card must be left on his corpse. The confession can also be coerced by simply threatening him. One will have the option of asking Wayne about the murder while speaking as the Shroud, which Wayne will confess to. Wayne is not immediately hostile and therefore can be spoken to as the Shroud. While in Goodneighbor, listen to the radio to obtain the first target, Wayne Delancy, behind the Hotel Rexford, who is accused of murder. The Silver Shroud submachine gun is not required for the quest, however, it is necessary to wear the Silver Shroud costume to get "Speak as the Shroud" response options. One can decline the offer, which will leave the quest open with the objective, "talk to Kent."Ĭonversely, the offer can be accepted, after which Kent gives the player character instructions to listen to Silver Shroud Radio station while in Goodneighbor. He will then offer the player character the suit, gun, and a few stimpaks after a Persuasion check. He will give the Sole Survivor the agreed reward, plus a little extra for the Silver Shroud memorabilia (up to 320 bottlecaps). Grab the Silver Shroud costume (which cannot be removed from inventory until the quest has been completed) from the studio and return to Kent. On the top floor, in the studio behind the backdrop, the Silver submachine gun prop can be found. Upon reaching the second floor, a Silver Shroud photo can be found in a display case next to a baseball bat and ball, which can also be given to Kent as well as the Silver Shroud script, found on the third floor next to the producer's terminal. A Persuasion check can be passed to get some caps upfront. From here, go to the Memory Den and speak to Kent Connolly and agree to find the Silver Shroud costume. This will complete the quest.Silver Shroud costume upgrades (if Kent survives)Īfter listening to Silver Shroud Radio near Goodneighbor, the quest will be added. Return to Goodneighbor and talk to Hancock. If you are wearing the Shroud costume, you'll have the Threaten as Shroud option, which will cause Sinjin's men to be scared and not attack you. You can optionally save Kent if you can do kill Sinjin fast enough, or by choosing Kill Me First speech check. Make your way to the bottom level of the building, that is where you'll find Sinjin and Kent. Listen to the radio, and the final part of the mission will be at Milton General Hospital. Irma will tell you that raiders took Kent away. Do the same for Northy.Īfter dealing with them, return to Goodneighbor and inside the Memory Den. Leave Goodneighbor and Kill Smiling Kate, and optionally leave a calling card. The fourth part of the mission will be from Hancock. Return to Goodneighbor and listen to the radio station again. You can optionally kill Shelly for a 500 cap bounty reward, but most companions will dislike it. After killing her, leave a shroud calling card, and loot her body to find a Contract: Shelly Tiller. Leave Goodneighbor and head south, to Water Street Apartments. Convince him to tell you where Kendra is. Head into the Third Rail bar, and talk with Whitechapel Charlie. The third mission will be to deal with an assassin named Kendra. After killing him, drop a Shroud calling card on his body. The second mission will be to deal with AJ, a drug dealer who is dealing to kids. Kill him and drop your Shroud calling card on his body. Your first mission as the Shroud is to kill Wayne Delancy.
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